Soal.cs 1.8 KB
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class Soal : MonoBehaviour
{
    public void Mudah1 () {
    SceneManager.LoadScene("mudah1");
    }
    public void Mudah2 () {
    SceneManager.LoadScene("mudah2");
    }
    public void Mudah3 () {
    SceneManager.LoadScene("mudah3");
    }
    public void Mudah4 () {
    SceneManager.LoadScene("mudah4");
    }
    public void Mudah5 () {
    SceneManager.LoadScene("mudah5");
    }
    public void Mudah6 () {
    SceneManager.LoadScene("mudah6");
    }
    public void Mudah7 () {
    SceneManager.LoadScene("mudah7");
    }
    public void Mudah8 () {
    SceneManager.LoadScene("mudah8");
    }
    public void Mudah9 () {
    SceneManager.LoadScene("mudah9");
    }
    public void Mudah10 () {
    SceneManager.LoadScene("mudah10");
    }
    public void menangmudah () {
    SceneManager.LoadScene("mudahSelesai");
    }

    
    public void nilaiMudah0 () {
    SceneManager.LoadScene("nilai0");
    }
    public void nilaiMudah10 () {
    SceneManager.LoadScene("nilai10");
    }
    public void nilaiMudah20 () {
    SceneManager.LoadScene("nilai20");
    }
    public void nilaiMudah30 () {
    SceneManager.LoadScene("nilai30");
    }
     public void nilaiMudah40 () {
    SceneManager.LoadScene("nilai40");
    }
     public void nilaiMudah50 () {
    SceneManager.LoadScene("nilai50");
    }
     public void nilaiMudah60 () {
    SceneManager.LoadScene("nilai60");
    }
     public void nilaiMudah70 () {
    SceneManager.LoadScene("nilai70");
    }
     public void nilaiMudah80 () {
    SceneManager.LoadScene("nilai80");
    }
     public void nilaiMudah90 () {
    SceneManager.LoadScene("nilai90");
    }
     public void nilaiMudah100 () {
    SceneManager.LoadScene("nilai100");
    }
}